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F1 2012 xbox 360 demo
F1 2012 xbox 360 demo







f1 2012 xbox 360 demo f1 2012 xbox 360 demo

Steering: Linearity to 25% and all twitchiness gone (You need to actually adjust the controls before making a final judgement, guys.), steering is fairly precise and you can feel the tyres losing the grip if you turn too much, FFB still not quite good enough but sufficent.īrakes: Tricky part. Still not a simulation, but pretty darn good ! I think the game is now actually decent to be honest. CM must fix the controller sensitivity, because it is unplayable with a controller, which consists of 70-90 percent of the players. I am waiting for the pc version, will post update later on. This is just a rough impression of the game cuz I can barely get through a lap with a controller. definite improvement over last year, job well done. I also like the start up revving when the game loads up. I can hear low growling piston noise at low revs, that's good. but I never expected CM to do too much graphics work on, so I would say that this was job well done. Definite improvement over last year, but not significant. Maybe this is just the Xbox version, so I'm gonna wait and see it on the pc.

f1 2012 xbox 360 demo

it will probably be quite fun on the wheel though. I understand that this is more realistic, but it cmbecomes unplayable on the controller. In challenge mode, at Monza, one slight movement of the stick moves my car from the very left of the racing lane all the way to the right and off the grass. And there seems to be a lag in the controller or some sort. I play with a controller, and it is almost unplayable. Normally I play my F1 games on pc, but since it is out on Xbox first I figured that I'd give it a try. So I've downloaded F1 2012 demo on my Xbox, since it isn't out on steam quite yet.









F1 2012 xbox 360 demo